Overview:
GovCIO is currently hiring for a Software Programmer to provide IT support for modernizing the USSOCOM Science and Technology's Virtual Reality (VR) Design Workbench platform. This position will be located in Pensacola, FL, and will be a hybrid position.
Responsibilities:
Builds and codes applications and/or modules using languages such as C++, Visual Basic, ABAP, JAVA, XML, etc. Provides patches and upgrades to existing systems. Involved in planning of system and development deployment as well as responsible for meeting software compliance standards. May design graphical user interface (GUI) to meet the specific needs of users. Prepares operating instructions, compiles documentation of program development, and analyzes system capabilities to resolve questions of program intent, output requirements, input data acquisition, programming techniques, and controls. May build add-on modules using an application programming language.
* Designs and codes applications following specifications using the appropriate tools
* Maintains and modifies existing software applications.
* Analyzes detailed systems factors, including input and output requirements, information flow, hardware and software requirements, and alternative methods of problem resolution.
* Performs modifications to and maintenance of operational programs and procedures.
* Participates in code reviews to represent reviewed work for adherence to standards and specifications.
* Writes or revises program documentation, operations documentation, and user guides in accordance with standards.
Qualifications:
Bachelor's with 0 - 2 years (or commensurate experience)
Clearance Required: Must be able to maintain a Secret security clearance.
Required Skills and Experience
* Solid C# Fundamentals
* Strong grasp of C# syntax, object-oriented programming (classes, inheritance), and data structures (Lists, Arrays, Dictionaries).
* Unity Editor Proficiency:
* Comfortable navigating the Unity Editor, inspecting GameObjects, and managing scene hierarchies
* Basic Scripting & Automation
* Ability to write scripts that automate manual tasks (e.g., "When I press this button, loop through these objects and disable them")
* 3D Conceptual Knowledge
* Understand the fundamental building blocks of a 3D scene: Vertices, Materials, Textures, and UVs
Preferred Skills and Experience
* VR/AR Development
* Familiarity with the strict performance budgets of VR (72/90+ FPS requirements) and how polygon counts affect render time
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